Going Deep
March 1, 2000

Propelled by efficient, picture-perfect production, Sports Illustrated dives into 3-D with SI Swimsuit 2000. Once a year, Sports Illustrated throws readers a curveball, tempering the weekly magazine's hard-line athletic focus with a touch of the aesthetic—and the aquatic. Unlike a typical off-speed pitch, however, SI's annual Swimsuit Issue is neither unexpected nor unwelcome; on the contrary, it's a perennial hit with recipients. The Swimsuit concept first appeared as a single pictorial feature, "A Skin Diver's Guide to the Caribbean," in the January 20, 1964 issue of SI. The magazine's purpose, explains Diane Smith, senior editor, Swimsuit Issue, was to provide an escape from

Crossover Communications
May 1, 1999

Developers address publishers' needs for cross-platform workflow tools. Integration, not segregation, is being practiced in an increasingly multi-platform print production world. Your editorial crew, for example, may prefer to work on PC-based word-processing programs, while your creative staff members hold on tight to their beloved Macintosh workstations. Fortunately, there are a number of hardware and software solutions to facilitate communication between multiple platforms. Without them, the publishing world might be up the proverbial creek. Quite a predicament It's a bullish market for print buyers interested in analyzing operating systems. UNIX continues to be a popular solution for driving networks and Internet sites.